Design, Insights
The Hidden Cost of DIY Design Systems

How good intentions lead to slow teams, inconsistent UX, and mounting design debt
When teams try to move faster, one of the first things they reach for is a design system. It makes sense: if you’re shipping features or marketing campaigns at scale, you want consistency, reuse, and fewer repetitive design decisions.
So you spin up a Figma library. Maybe someone starts documenting components in Notion. You create a few color tokens, align your buttons and inputs, and call it a system.
But here’s the truth: most internal design systems don’t scale. They’re built with good intentions but without the structure or ownership they truly need to evolve. And while they may solve short-term pain, they often create long-term problems.
At Daylight, we’ve worked with dozens of teams who’ve taken the DIY route. What we’ve seen time and again is this: if your system isn’t designed to grow, it becomes a liability.
Let’s unpack the hidden costs that come with DIY design systems and explore how to build with scale in mind from the start.
What We Mean by “DIY” Design Systems
Not all design systems are created equal, and not all need to be enterprise-grade from day one.
But in our experience, most “design systems” start as loosely defined internal libraries:
- A Figma file with a few reusable components
- A handful of tokens or a typography scale
- Some internal docs written by a designer (who’s too busy to maintain them)
These internal design systems aren’t inherently bad. They’re often a necessary phase in a growing team’s evolution. But too often, they’re treated like finished products when, in reality, they’re fragile prototypes without a roadmap.
The 5 Hidden Costs of DIY Design Systems
1. Technical Debt That’s Invisible Until It Isn’t
Quick design decisions can speed things up early on, but if they aren’t systematized, you’re ultimately creating design and development debt.
Spacing values get copied and tweaked. Components multiply. Naming conventions vary by project. Eventually, every change becomes harder to make because nothing works the same way twice.
That’s technical debt in design, and it’s just as real (and just as expensive) as it is with development.
2. UX Consistency Breakdowns
Your team may think they’re using the same patterns, but your users know better. Inconsistent button treatments, layout shifts, form behaviors and accessibility gaps erode trust quickly.
A good design system acts as a quality control mechanism. A DIY one? Not so much. You start seeing design QA reports filled with “inconsistencies,” even after you thought you were aligned.
Maintaining UX consistency is challenging without a shared source of truth, and impossible without a system designed for it.
3. Slower Velocity Over Time
The promise of a design system is speed. Ironically, DIY systems often make teams slower as they grow.
Why? Because reuse breaks down when components are brittle, undocumented, or half-implemented. Developers spend extra time debugging inconsistencies. Designers re-create patterns they didn’t know already existed.
Without a solid foundation, velocity inevitably screeches to a halt as “system debt” becomes a time tax on every sprint.
4. Team Fatigue and Morale Drain
Ask any designer or developer who’s been at a fast-growing company with a half-baked system: it’s exhausting.
Designers burn out maintaining documentation they don’t have time to update. Developers lose trust in the component library. Product managers spend cycles triaging avoidable QA issues.
Onboarding becomes significantly more difficult as well. New team members often struggle to find clarity around existing design patterns, leading to confusion, inconsistent execution and delays in getting fully up to speed.
5. Opportunity Cost
This is the cost no one sees on the roadmap: what you’re not building because your team is stuck maintaining a system that can’t scale.
Internal systems require attention and care. If you’re not staffed to support that (and most teams aren’t) that energy comes from somewhere else: new features exploration, user experience improvements, and time spent actually shipping value.
Why DIY Systems Stall or Collapse
Most internal design systems don’t fail because they’re bad ideas. They fail because they’re missing the infrastructure to succeed.
Common pitfalls include:
- No ownership. Everyone contributes, but no one curates or evolves the system.
- No governance model. Components get duplicated, patterns fork, and inconsistencies compound.
- No connection between design and code. What’s in Figma doesn’t match what’s in production.
- No feedback loop. Issues get patched reactively instead of being addressed systematically.
Without design system governance, even well-intentioned systems turn to clutter fast.
What Scalable Systems Actually Require
A resilient, future-ready design system isn’t a file. It’s a product and process with structure, adoption, and intent.
To scale, a system needs:
- Unified design and development alignment
- Design tokens and consistent naming conventions
- Documentation that’s easy to maintain and actually use
- Clear rules for governance and contribution
- Tooling integrations that tie into your real workflows
- Accessibility and performance baked in from the start
Most importantly, it needs buy-in. A good design system isn’t just made of components: it’s made of people who trust it, understand it and use it.
How Daylight Builds for Scale, Even When That’s Not the Brief
At Daylight, we build strategic digital products and ecosystems – scalable design systems are a natural and unavoidable byproduct of doing that right.
When we work with clients on product design, web platforms, or brand evolution, we bake in system thinking from the start:
- Reusable component libraries that match the brand and dev stack
- Accessible, tokenized UI patterns
- Documentation that helps new team members ramp-up faster
- Design and code parity to reduce friction and rework
- Scalable architecture that supports growth without chaos
Rather than bolting on a design system after the fact, we embed system thinking throughout the engagement. This ensures the resulting product is not only cohesive and scalable, but also supports long-term efficiency and consistency for your team.
Conclusion: Build the System That Builds Momentum
If your design system feels like more of a burden than a benefit, you’re not alone. But you don’t have to settle for an internal library filled with quick-fixes or burn through product cycles reinventing the wheel.
A better system isn’t a bigger file. It’s a smarter foundation that scales with your product and your people.
Let’s talk about how we can help your next product or platform scale, with a system that supports it every step of the way.